From: Machine learning methods for the study of cybersickness: a systematic review
Author | Mode of stimulus | VR content | Platform (moving/still) | Standing/sitting/active |
---|---|---|---|---|
Immersion type and participant activity | ||||
Nam et al. [12] | 3D virtual environment simulator | Virtual background of buildings | None | Unclear |
Yu et al. [13] | 360 degree Simulator, 6 degrees freedom motion platform | Auto driving | Moving, sync with simulator | Passive sitting (visual + vestibular) |
Wei et al. [16] | 360 degree Simulator, 6 degrees freedom motion platform | Auto driving | Moving, sync with simulator | Passive sitting (visual + vestibular) |
Wei et al. [14] | 360 degree Simulator, 6 degrees freedom motion platform | Auto driving | Moving, sync with simulator | Passive sitting (visual + vestibular) |
Ko et al. [15] | 360 degree Simulator, 6 degrees freedom motion platform | Auto driving | Moving, sync with simulator | Passive sitting (visual + vestibular) |
Lin et al. [17] | 360 degree Simulator, 6 degrees freedom motion platform | Auto driving | Moving, sync with simulator | Passive sitting (visual + vestibular) |
Ko et al. [18] | 360 degree Simulator, 6 degrees freedom motion platform | Auto driving | Moving, sync with simulator | Passive sitting (visual + vestibular) |
Lin et al. [19] | 360 degree Simulator, 6 degrees freedom motion platform | Auto driving | Moving, sync with simulator | Passive sitting (visual + vestibular) |
Dennison et al. [29] | Display Monitor 1920 × 1280 resolution, Oculus Rift | VR exploration | None | Passive sitting (visual) |
Pane et al. [26] | 47 Inches LED Monitor HD-1366 × 768 resolution | Mirrors edge | None | Sitting (active playing, visual) |
Mawalid et al. [21] | 47 Inches LED Monitor HD-1366 × 768 resolution | Mirrors edge | None | Sitting (active playing, visual) |
Khoirunnisaa et al. [20] | 47 Inches LED Monitor HD-1366 × 768 resolution | Mirrors edge | None | Sitting (active playing, visual) |
Dennison et al. [25] | Oculus rift DK2 | VR exploration | None | Standing (visual) |
Wang et al. [34] | HTC Vive HMD | Virtual exploration | None | Standing (visual) |
Garcia-Agundez et al. [28] | Oculus rift DK2 | VR plane flying | None | Active sitting (visual) |
Jeong et al. [22] | FOVE VR headset | 6 VR videos | None | Unclear |
Li et al. [35] | Projected screen | Forward/backward video, auto driving | None | Standing (visual) |
Kim et al. [42] | HTC vive HMD | 44 VR videos | None | Unclear |
Liao et al. [27] | HTC vive HMD | Roller coaster, space simulator, boat | None | Passive siting (visual) |
Li et al. [23] | HTC vive HMD | VR roaming | None | Passive sitting (visual) |
Lee and Alamaniotis [43] | HTC vive HMD | VR rollercoaster | None | Passive sitting (visual) |
Islam et al. [30] | HTC vive HMD | VR rollercoaster | None | Passive sitting (visual) |
Islam et al. [31] | HTC vive HMD | VR rollercoaster | None | Passive sitting (visual) |
Martin et al. [33] | Oculus rift | Multiple VR games | None | Active sitting (visual) |
Recenti et al. [24] | VR Goggles HMD + moving platform | Open sea boat on waves | Moving, sync with VR waves | Standing in all stages, active balancing (visual + vestibular) |
Oh and Kim [32] | HTC vive HMD | VR rollercoaster | None | Passive sitting (visual) |